GPU Rasterizer Pattern
Visualizing the pattern in which the fragment processors are called for the individual fragments are some kind of ‘Hello World’ for atomic counters. The order in which the fragments generated by a draw...
View ArticleLow-Level GPU Documentation
NOTE: As this document is growing, I moved it to a seperate page. Click here to get to the most recent version. Old content: While programming graphics applications means programming against an API...
View ArticleNVidias Adaptive Vertical Sync
One new feature of NVidias new GPU line GeForce 600 (aka Kepler) is called ‘Adaptive Vertical Sync’ and from the slides and first descriptions it seems to be the OpenGL feature that Carmack was...
View ArticleCUDA Info
I just needed a simple app to see what CUDA version is installed on a remote machine and what the GPU is capable of. My trivial solution compiles with nvcc -lcudart cudainfo.cu -o cudainfo and only...
View Article
More Pages to Explore .....